AI Insights · Timothy · April 2025
Top Boxing Games in Austria: Q1 2025 Performance
Explore the performance of the top boxing games on a unified platform in Austria during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top boxing games in Austria on a unified platform showcased varied performance trends. Here's a look at the weekly downloads, revenue, and active user metrics for the leading apps.
WWE SLAM by Topps® Card Trader saw its weekly revenue peak at approximately $1K in late January, with a gradual decline to around $323 by the end of March. Weekly downloads were minimal throughout the quarter, while active users decreased steadily from 13 to 1.
WWE Mayhem experienced a revenue surge in late March, reaching $404. Weekly downloads fluctuated slightly, with a high of 153 in late December, ending the quarter at 69. Active users also showed a downward trend, starting at 359 and dropping to 231.
Real Boxing 2 maintained a consistent revenue stream, peaking at $111 mid-February before settling around $42. Downloads varied, peaking at 419 in late December, and active users decreased from 639 to 251 over the quarter.
Wrestling GM showed a significant increase in revenue to $212 in late February, though downloads remained minimal.
Burrito Bison: Launcha Libre demonstrated a gradual increase in revenue, peaking at $186 in early February. Downloads varied slightly, with a high of 63 towards the end of March, while active users remained stable, ending the quarter at 217.
These insights, sourced from Sensor Tower, provide a snapshot of the top boxing games' performance in Austria for Q1 2025. For more detailed analytics, visit Sensor Tower's website.